Berserker

A skill that activates when the Player's Health drops below 25%.

Prerequisites:

Effects:
 * You must be level 10.


 * Passive

Damage is lessened by 50% and Player's Strength is temporarily increased by 25%.

Puts Player into a Rage, draws Monster attention to Player and makes it difficult to stop Fighting.

Inactive outside of Combat or when Health is over 25%, upon deactivation Player will feel Fatigue for half the time the Skill was active. Leveling:


 * Have the Skill activate during combat. The longer it is active the better.