Talk:Dragon's Soul/@comment-6278148-20131109192838/@comment-6278148-20131109212753

1:  Gives nothing but bonuses without any penalties.

For example, player x receives dual blades AND this skill. Then decides there is nothing anyone can do to stop him/her and completely halts the game. Any attempt to stop this player would cause the death of all players involved.

2:  Unique skills are UNIQUE, and there are only 10 of them.

"It is rumored that about 10 skills were removed during verification, which is coincidentally the amount of «Unique Skills» said to have been created."

http://swordartonline.wikia.com/wiki/Unique_Skills

3:  Unique skills that are chosen need to be a weapon or have some form of inflicting sustained damage.

4:  It comepletely breaks the game by making someone near god-like no matter how you look at it

5:  Would require too much mathmatical formula's to be implemented on all of the googledocs.

Fix:  Change to an "Extra: Active skill" but kills the user after the duration is done. I think this is fair, increasing all your statistics for a short duration would let you save a group or kill someone at the cost of your own life.